Entrance to one of the levels (SHRINE OF ASH) in Fallgrim for Mortal shell https://www.mortalshell.com/ in collaboration with:
Benjamin Roach (layout and env art)
Vitaly Bulgarov on co-art direction with me
Dmitry Parkin (campfire props sculpt)
and Nikita SHilkin (FX)
All in-game content.
Just as before my responsibilities in this area were mainly art direction of the level, layout, environment art, lighting, and all the shaders/textures.
https://www.artstation.com/upsurge_studios
https://www.artstation.com/vbulgarov
https://www.artstation.com/mrcheshil
https://www.artstation.com/dmitry_parkin