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SHRINE OF ASH - Mortal Shell

SHRINE OF ASH level for Mortal shell https://www.mortalshell.com/ in collaboration with:

Benjamin Roach (layout and env art)
Vitaly Bulgarov on co-art direction with me and some props
Dmitry Parkin (props)
and Nikita SHilkin (FX)
All in-game content.

This was probably one of the first levels when it was still Dungeonhaven, and there've been quite a lot of changes to this one. Still glad it made it into the game. Just as before my responsibilities in this area were mainly art direction of the level, layout, environment art, lighting, and all the shaders/textures.

https://www.artstation.com/upsurge_studios
https://www.artstation.com/vbulgarov
https://www.artstation.com/mrcheshil
https://www.artstation.com/dmitry_parkin