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Anton Gonzalez
Anton Gonzalez
COLD SYMMETRY Co-founder | Artist, Game developer
Fallgrim, United States

Skills

Character AnimationRenderingHard Surface ModelingRetopologyPhysically Based RenderingEnvironment ModelingProp ModelingWeapon ModelingPBR TexturingEnvironment Design

Software proficiency

3ds Max
3ds Max
Maya
Maya
Softimage
Softimage
Unreal Engine
Unreal Engine
Houdini
Houdini
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
3DCoat
3DCoat
ZBrush
ZBrush

Productions

  • Screenshot 3
    • Video Game
      Mortal Shell
    • Year
      2020
    • Role
      Art Direction, Lead Environment artist, Animator Supervisor
    • Company
      Cold Symmetry, Inc.
  • Ghost of tsushima ps4 smartcdkeys cheap cd key cover
    • Video Game
      Ghost of Tsushima
    • Year
      2020
    • Role
      Senior Environment artist
    • Company
      Sucker Punch Productions / SIE
  • Gb fp4523 1
    • Video Game
      Call of Duty WW2
    • Year
      2017
    • Role
      Senior Environment Artist
    • Company
      Sledgehammer games / Activision
  • 51adasqgnsl
    • Video Game
      Arktika.1
    • Year
      2017
    • Role
      Lead outsource 3d artist
    • Company
      4a Games

Experience

  • Co-Founder at Cold Symmetry, Inc.
    United States of America
    April 2018 - Present

  • Senior Environment Artist at Sucker Punch Productions / Sony
    Bellevue, United States of America
    December 2017 - October 2020

  • Senior environment artist at Sledgehammer games / Activision
    Foster City, United States of America
    December 2016 - December 2017

  • Outsource game assets lead artist at 4a games
    Sliema, Malta
    December 2015 - June 2016

  • Lead artist/supervisor at Game desing solutions
    Dubai, United Arab Emirates
    May 2013 - November 2015