Golden Lake Temple is one of the few locations I was lucky enough to work on. This is one of the key areas and your hub in the first part of the game. I was mostly working on layout and composition of the location, set dressing of the area, landscaping work inside and around that location up to the paths leading in and out of the temple and some props/buildings and texture/material work here and there. Also, did some polish work for featuring this location in trailers and showcases of the game. As part of the location team, on this specific location, I've been teamed up with Jordan Vanderpool who also did a lot of incredible work in this space across the board.
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Ghost of Tsushima was a huge team effort across all the departments, and nothing would have been possible without all the other people's contributions and hard work on all fronts.