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Mortal Shell Environments

These are some of the environments I did for Mortal shell https://www.mortalshell.com/ in collaboration with:

Benjamin Roach (layout and env art)
Dmitry Parkin (big giant statue blockout and coffins)
Artem Demura (concept art)
Nikita SHilkin (FX)
and Vitaly Bulgarov on co-art direction with me, big statue sculpt, coffins.
All in-game content.
My responsibilities in this area were mainly art direction of the level, layout, environment art, lighting, and all the shaders/textures. These icy caves have a cool story behind them and hide quite a few lore elements to discover that we came up with Vitaly Bulgarov, Andrew Murray and Ryan Schapals. I can't wait for you guys to experience it in-game and hope you like it!
Will be posting more materials about our project from time to time.

https://www.artstation.com/upsurge_studios
https://www.artstation.com/dmitry_parkin
https://www.artstation.com/stargrave
https://www.artstation.com/mrcheshil
https://www.artstation.com/vbulgarov