One of the burnt towns you face later in the game. I've been working on this area with Jeff Lester. My areas of responsibilities were layout, composition, landscaping inside of the location, set dressing, some of the buildings exterior/interior, props, materials/textures and polishing.
There has also been some work related to trailers and showcasing of some of these spaces.
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Ghost of Tsushima was a huge team effort across all the departments, and nothing would have been possible without all the other people's contributions and hard work on all fronts.