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Mortal Shell environment / enemies

Hey guys! A couple of new shots here, and a bunch of old ones from the trailer, just to have it all in one place in case you haven't seen the full trailer yet.

www.mortalshell.com

My areas of focus were as before mainly related art direction, layout, environment art, animation, lighting, props, and shaders/textures work. But ofc none of that would have been possible without an awesome team that we have and collaboration with my partners Vitaly Bulgarov (co-art direction with me, props, characters, lighting) and Dmitry Parkin (props and characters). Other team members responsible for all of it are:

Benjamin Roach (layout and env art)
Artem Demura (concept art)
Nikita SHilkin (FX)

https://www.artstation.com/vbulgarov
https://www.artstation.com/dmitry_parkin
https://www.artstation.com/upsurge_studios
https://www.artstation.com/stargrave
https://www.artstation.com/mrcheshil